#evo ii
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R-EVOLUTION
Further evolving the Evolution Model.
An evolution model that evolved from a general-purpose model for competition use. However, there is still room for improvement. From drive system parts that further enhance 4WD drive power and emphasize efficiency and controllability, to the suspension and every corner of the vehicle. To enjoy drifting, to drive fast, to drive with ease, and to enjoy the thrilling feeling of handling with a strong sports 4WD. Cusco, who has done everything for the Lan Evo, has created a unique complete car with special parts.
Complete parts for Lancer Evolution I / II / III
#Cusco Lancer#Cusco brochure#Lanevo#Lancer Evolution#Mitsubishi Lancer#Cusco Evo#Evo 1#Evo II#Evo III#CD9A#CE9A
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HWA Evo, 2024 (1992). Described as "more than a restomod" the German racing outfit are offering to rebuild the Mercedes-Benz 190E 2.5-16 EVO II with new front and rear subframes and suspension improving torsional stiffness by 100%. The front axle has been moved forward by 50mm, the 444hp twin turbo V6 moved back against the firewall and the 6-speed manual transmission fitted to the rear axle achieving a perfect 50:50 weight distribution. HWA claim 75% of the car is new helping to justify the €714,000 ($760,000) cost of the work. A run of 100 cars is planned with most being pre-sold already.
#HWA#HWA Evo#Mercedes-Benz 190E 2.5-16 EVO II#restomod#custom car#modified car#1992#2024#sports saloon#twin trubo#V6#transaxle#limited edition
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Mercedes-Benz 190 E 2.5-16 Evo II
#cars#car#autos#classic cars#automobiles#Mercedes-Benz 190 E 2.5-16 Evo II#Mercedes-Benz 190 E#mercedes#mercedes-benz#190e#evo#evo2
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#mercedes#mercedes benz#evo 190 ii#190#190 e#widebody#race car#euro car#european#racing#oldschool#german cars#luxury#stance#vintage
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Mitsubishi 3000GT VR4 at Waukesha Cars & Coffee (2024) - Meet 4 in Waukesha, WI.
#cars & coffee#stance#stanced#jdm#japan#tokyo#mitsubishi#ralliart#3000gt#3000gt sl#3000gt vr4#vr4#dsm#gto#fto#eclipse#lancer#evo#evolution#i#ii#iii#iv#v#vi#vii#viii#ix#x#gsr
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keeping objects as pets #5: smartphones and kin!
hi there! in this series, i’ll be going over basic descriptions of commonly-kept object species (and some rare ones too!), facts about them, why you might want one as a pet, their basic needs and necessities provided you want to house one, and things you should NEVER do. for the fifth post in this series, we’ll be going over smartphones and their closely related family!
note that while i primarily use the term smartphone in this post, it also applies to devices such as tablets.
description
smartphones, as the name implies, are typically square or rectangular and have quite flat bodies. they have thin, segmented, insectoid limbs, sharp teeth for cracking through exoskeletons, and no fur anywhere on their bodies. their hands have three fingers each, one acting as a "thumb", and have two toes per foot. these fingers are quite dexterous and adept at grabbing and holding onto their main source of food: insects. their 'screens' are made of a compound similar yet distinct from glass that is soft when they're first born and gradually hardens over the first few weeks of their lives. while normally able to protect their delicate organs from the elements, these 'screens' are very prone to becoming cracked and even shattered over time.
the backlighting on their screens may seem to come from LED lights, but it's actually a very bright form of bioluminescence that stems from chemical reactions in their bodies. if damaged, the structures that produce these chemicals will not grow back.
facts about smartphones
smartphones are a very social object species that tend to be more common near human settlements. they communicate primarily via pheromones that are impossible to sense to humans, but also have a wide language of clicks, chirps and other sounds to "speak" with each other through. unlike most objects, smartphones tend to gather around groups of unrelated object species - it's rare to see a group of smartphones together that aren't a family. they separate quite young from their family groups, at only around four weeks, but it is absolutely crucial that these objects are properly socialized. this is usually the case in the wild, but it can be hard to tell in shelters.
despite both mimicking human telecommunication devices, these objects are not closely related to flip phone objects. this is a case of convergent evolution.
why as a pet?
smartphones are very intelligent; in fact, most specialists will tell you that they're smarter than dogs. while i believe this is true to an extent, they are still animals and you shouldn't expect them to be all-knowing. that said, smartphones are very easy to train, and they are very compatible with most every other object type. these little guys love attention* and will stay by your side almost all the time. they're friendly, cute, and have lots of personality! they tend to be playful, curious animals. however, due to their diet, you may do better with a non-insectivorous species if you have a fear of insects.
basic needs + do's and dont's
these objects are insectivores: they need a steady supply of insects, specifically mealworms, to stay healthy. feeding larger things such as crickets, roaches and hornworms is okay for treats. i highly recommend using supplements to make sure their dietary needs are met. as "digital" objects, you may expect these to need recharging; DO NOT ATTEMPT TO PLUG ANYTHING INTO THEM. these are PURELY BIOLOGICAL CREATURES.
*it's important to note that these objects, while being naturally social and friendly, are prone to overstimulation. they have a bodily response that causes them to faint from extreme stress and must be handled appropriately to avoid overstimulating them. DO NOT USE THIS AS AN EXCUSE TO NOT INTERACT WITH YOUR PET. THESE ARE SOCIAL ANIMALS AND REQUIRE AT LEAST THREE HOURS OF INTERACTION PER DAY.
housing
due to their fragile anatomy, these objects MUST be kept indoors at all times. you should make it a priority to avoid letting your smartphone climb as even a short fall can cause shattered screens, especially in younger ones. also, because of their body shape, they can be prone to getting stuck in cracks and crevices, so you should minimize the amount of spaces where this can happen. i recommend having a dedicated area for their living space and allowing them supervised free roam time every day.
that’s all! hopefully this helps educate anyone who is considering this species!
#speculative biology#spec bio#spec evo#speculative evolution#object shows#osc#species info#object husbandry#object biology#digitals#phones#smartphones#tablets#ii mephone4#ii mephone4s#ii mepad#inanimate insanity#((uh. i know theres other phones from ii but i do not remember them. oops
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Did You Know? Sagan 4 Offers Space to Host and Discuss Your Spec Evo Project!
Sagan 4 has a dedicated subforum and discord forum dedicated specifically to projects other than Sagan 4! Anyone who's verified their account or is a member of the Sagan 4 team may create a thread for their own project.
Although Sagan 4 is a project itself, we've also allowed members and fans alike to host their own projects since before the Speculative Evolution forum even existed. Indeed, the Speculative Evolution forum's founder was a Sagan 4 contributor, as were many of the SE forum's earliest members.
Since then, Sagan 4 and the SE forum have diverged culturally, with Sagan 4 being more laid back and focused on uplifting newer artists while the spec evo forum community has trended towards more experienced creators and the technical aspects of the genre. This means that Sagan 4 offers a different experience from the SE forum which some speccers might prefer.
Between this and the recent deletion of most of the Spec Evo Union, another SE forum alternative with a similar demographic, we've decided to re-emphasize project hosting and invite anyone to share their speculative creations with us. Unlike the SE forum discord, we also make use of forum channels, which allow you to use more than one category for your project and only follow the threads for projects you're interested in!
Our discord community already has over 400 members, so there's no shortage of eyes to take a gander at your content. Our forum is also public, so anything posted there has a good shot at being preserved on the Wayback Machine in the event of disaster.
We hope to see you join us!
#speculative evolution#spec evo#worldbuilding#scifi#speculative biology#creature design#alien species#all tomorrows#the future is wild#alien planet#sagan 4#wallace ii#tira#alien biospheres#spore#spore 2008
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I see a lot of people using EVO entrant numbers to justify their hate for Mortal Kombat 1 or Mortal Kombat as a series in general and, on the reverse, Mortal Kombat fans claiming that, since MK1 came right after last year's EVO, its as if it's its second year at EVO already and therefore the numbers are equivalent to other NRS games' second years at EVO or that EVO is not important in the NRS competitive scene anyway since it's not part of the Pro Tour.
What I want to say is that, Mortal Kombat 1 is not worse than before, this has literally always been what it's about; a fun, stiff janky mess with a nice story. NRS has shown time and time again that, even with all the money they're making, they're not willing to improve and will stick to doing the bare minimum, progress from MK9 to Injustice to MKX to IJ2 to MK11 to MK1 has been at a snail's pace.
It's just that all the other fighting games are back to being good after some lacklustre or "just okay" entries, like Street Fighter or Tekken, or have straight up remained good across the years and have continued to grow as a result, like Guilty Gear or Under Night In-Birth. NRS has been putting out the same minimum effort with it's fighting games for a while. Are they still fun? Of course. But are they on par with what is on offer from other franchises? Absolutely not.
The only reason it's now made more obvious that "something is wrong" is because the game itself is empty. Mortal Kombat is doing amazing numbers because the casuals love its single player content (MK1 still sold on brand power alone) But what does MK1 have to offer? The usual tried and tested NRS cinematic story mode, a bullshit grindy seasonal mode that is neither fun nor engaging to play and an arcade mode, which every other competitor has as well.
#Street Fighter#Tekken#Mortal Kombat#EVO#Guilty Gear#Granblue Fantasy#Under Night In-Birth#The King of Fighters#KOF#Street Fighter 6#Tekken 8#Guilty Gear -Strive-#Granblue Fantasy Versus#Granblue Fantasy Versus: Rising#Under Night In-Birth II#Under Night In-Birth II Sys:Celes#Mortal Kombat 1#The King of Fighters XV#Video Games#Gaming#Fighting Games#FGC
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F-35A (Duofulmen ferox ferox) in comparison to the average human male.
Also featured is an unidentified species of Glassfish (Spectrolutrida sp.), an aerial organism that can be likened in appearance to the oarfish of Earth.
#southbound#speculative zoology#mechanical evolution#anser#living aircraft#mechevo#worldbuilding#spec evo#f 35 lightning ii#size comparison#living machine
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24h Spa 2023 by Ste Tit
#24h#Spa#2023#Automobile#Autosport#Auto#Crowdstrike#Belgian#Belgium#Spa-Francorchamps#Francorchamps#Fanatec#GT#World#Challenge#BY#AWS#Motorsport#Sport#Racing#Race#TotalEnergies#Audi#R8#LMS#GT3#EVO#II#Boutsen#VDS
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Under Night In-Birth II Sys:Celes anunciado para PS5, PS4, Switch y PC
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El editor Arc System Works y la desarrolladora French-Bread han anunciado Under Night In-Birth II Sys:Celes para PlayStation 5, PlayStation 4, Switch y PC (Steam). Se lanzará a principios de 2024 con rollback netcode y compatibilidad con los idiomas inglés, japonés, coreano, chino tradicional, chino simplificado, francés, italiano, alemán y espa��ol. Se podrá jugar en el stand de Arc System Works en EVO 2023, que se celebra del 4 al 6 de agosto en Las Vegas.
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Mercedes-Benz 190 E 2.5-16 Evo II
#autos#classic cars#190 evo#mercedes-benz 190e evo2#automobiles#car#cars#mercedes-benz 190 e 2.5-16 evo II
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